Token

Oneleft Games ($ONELEFT)

$ONELEFT is the utility token of Oneleft Games, launching on the Pons launchpad on Robinhood Chain. It is separate from Doubloons, the in-game currency that verified runs mint and recruiting burns.

The address below comes from a single line of this site's configuration, the same one the header and footer read. If an address you see elsewhere does not match it, it is not ours.

$ONELEFT · Robinhood Chain

Contract address coming soon. It is published here at launch.

Two tokens, two jobs

$ONELEFT

  • Traded on Pons once launched; the address appears here at that moment.
  • Pass rewards are paid in $ONELEFT from the OneleftBounty contract's own balance, which is refilled from revenue. No contract of the game can mint it.
  • When $ONELEFT reaches the treasury, half goes to pass rewards, a fifth is burned and the rest pays for development.

Doubloons (DBLN)

  • Minted only by the Logbook, from a run receipt signed by the game server and checked on-chain.
  • Spent to recruit crew members; recruiting burns them for good.
  • An in-game currency with no promise of value.

Live from Robinhood Chain

—

Doubloons in circulation

minted by claims, minus recruits

—

Passes sold this season

of 500 per season

—

ETH waiting in the treasury

split 70 / 30 by anyone

—

Robinhood Chain block

reading…

The game contracts

None of them has an owner, an admin key, a pause switch or an upgrade path. Every number is set when the contract is deployed. The one exception is a single call on OneleftSpoils that names the rewards contract once, after which it is locked.

ContractWhat it doesAddress
OneleftSpoilsTreasury with public rules. Anyone can trigger a split; the percentages are fixed in the code.0xb100F829a4C7Cad15F586C04D3153e88796dA9d0
OneleftTidepassSells the premium season pass for ETH, 500 per season, and pays the 5% invite share in the same transaction.0x332279326f85497B37b8543b057744C44aeAb80a
OneleftLogbookChecks server-signed run receipts, records best runs and season XP, and mints the in-game currency to the player.0x8284298c6cC61A14ED25F92e10536f33cA11b335
OneleftPlunderThe in-game currency token. Only the Logbook can mint it; recruiting burns it.0x960955AAFE7cA6765076ABDE1c2d1f0677e19bB6
OneleftMusterRecruits crew members by burning the in-game currency. Starters are free.0xc9293d0d6EDdFa8c2F4936859BcB105113437836
OneleftRiggingSeason skins as ERC-1155 tokens: limited shop skins for ETH and pass skins earned with season XP.0xB3201f9eab7776c1861Ef3B2eEB7DB8e48eDeD55
OneleftBountyPays premium-pass $ONELEFT rewards from its own balance, within daily limits. Goes live after the token launch.after the token launch

Rules written into the code

Run receipts
A receipt is valid for 24 hours, can be claimed once, must come from the game server's signing address and must fit the clock: the run cannot end before it started plus the time survived, nor end in the future. One run can claim at most 50,000 currency.
Season pass
500 passes per season, 30-day seasons, a fixed ETH price. One pass per wallet per season. 5% goes to the inviter in the same transaction.
Skins
Twelve Season 1 skins with fixed supplies. Shop skins sell for fixed ETH prices; pass skins are claimed once per wallet when the season XP is reached. 7.5% royalty to the treasury.
Treasury splits
ETH: 70% buyback wallet, 30% development. Tokens: 50% pass rewards, 20% dead address, 30% development. Anyone may trigger a split.
Pass rewards
Up to 54 $ONELEFT per full premium pass, paid pro rata to season XP. At most 2,000 per UTC day across all wallets and 100 per wallet.
What runs off-chain
The game itself and the result check before signing run on the game server. The contracts check the signature, the clock and the limits; they cannot replay the run.

Ready to play? Open the game.